FIELD APP

Tangible Multimodal System for Human-AI Co-Ideation

Product designer who finds joy in scaling products with on-brand craft and intention

How should interaction and interface evolve
when AI becomes a creative partner in thinking?

We designed FIELD, a unified hardware–software system designed to transform human–AI dialogue from linear exchange into a multimodal thinking medium.

2026 PRODUCT DESIGN

AI Concept

UI design

IOS

FIELD APP

Tangible Multimodal System for Human-AI Co-Ideation

Overview

CLIENT

MDES student

Time

2026

Team

2 Designers, 1 Researcher, 1 Developer

Role

Product Designer

My Role

This was my collaborative thesis project with an industrial designer. Dahae, who's been on Microsoft's Surface device team pulled me in to participate in this interesting project.

This was my collaborative thesis project with an industrial designer. Dahae, who's been on Microsoft's Surface device team pulled me in to participate in this interesting project.

Alex

Designer

Dahae

Designer

Gahui

Researcher

Alex

Designer

Dahae

Designer

Gahui

Researcher

Alex

Designer

Dahae

Designer

Gahui

Researcher

My biggest contributions:

  • Designed the UI system across 7 core interaction modes.

  • Led gesture motion asset development through vibecoding

  • Worked closely with the developer to ship the final app.

Solution

We created FIELD device and its unique design system, exploring how device and gesture based interaction can enhance the human-AI co-creation process.

FIELD is a unified hardware–software system designed to transform human–AI dialogue from linear exchange into an embodied, multimodal thinking medium.

On FIELD, Software becomes a canvas that externalizes human–AI dialogue as handleable digital artifacts.

FIELD is innately multi-modal. Voice becomes the primary semantic input and gesture is an embodied input.

Context

AI is becoming a creative partner, but the interface still treats dialogue as a scrolling text log.

  1. Information piles up faster than you can track and connect it

  1. AI's early responses set the frame, so people drift from directing their thinking to just editing within the AI's frame.

Human thinking, by contrast, is gestural and spatial. It doesn't work as a sequence of typed commands.

Gesture Research

We grounded the work in embodied cognition research and ran it as research-through-design.

Impact

The final iPad app was exhibited at a gallery. The booth drew industry interest beyond the academic audience: four PMs from Microsoft's Copilot, Xbox, and AI teams, and five Surface team designers, including the design lead, came to see it.

Exhibited publicly at the Henry Art Gallery for a month